GIACOMO MASI - GAME DESIGNER
STORMIND GAMES
GAME DESIGN
FULL COURSE [120H]
FABRIZIO BORTOLUSSI - LEAD CHARACTER ARTIST
OMNIRIK GAMES
GAME ART
SHORT COURSE [40H]
ALBERTO GERLI - CHIEF FINANCIAL OFFICER
TOURBILLON TECH
GAME PRODUCTION
WORKSHOP [8H]
GIULIA ZAMBONI - PRODUCER
SUPERMASSIVE GAMES
GAME PRODUCTION
FULL COURSE [100H]
CHIARA RUSSOMANNO- TECHNICAL ARTIST
GAMERA INTERACTIVE
GAME ART
SHORT COURSE [40H]
MATTEO LANA - CHIEF EXECUTIVE OFFICER
TINY BULL STUDIOS
GAME DESIGN
WORKSHOP [16H]
TSAHI LIEBERMAN - HEAD OF PARTNERSHIPS
STYRAX STUDIOS
GAME DESIGN
SHORT COURSE [40H]
GERO MICCICHE' - GAME PRODUCER
ELECTRONIC ARTS
GAME PRODUCTION
WORKSHOP [16H]
FABRIZIO BORTOLUSSI - LEAD CHARACTER ARTIST
OMNIRIK GAMES
GAME ART
SHORT COURSE (40H)
120 HOURS
During the production of a video game, the game designer is responsible for the quality of the gameplay experience. They invent, formalize and prototype interactive gameplay mechanics, adapted to what the targeted audience is looking for.
100 HOURS
As the manager of a videogame development team, the Producer is in charge of the running of the project, from the initial idea to the finished product; they establish both the schedule and budget throughout all the phases of production.
Created specifically by our trainers, our workshop and short courses permit beginners as well as those with experience to come and and delve deeper into their passion for art, videogames, 3D or even other topics, not directly connected with Game Development such as marketing, PR, QA and many more! Workshops and short courses usually focus on a single topic and can be held by an in-house or a guest trainer. Gameslab had the kick-off of the very first Game Development path in High Schools in 2018 in Padua. First time ever in Italy.
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