@Gamera Interactive SRL| All rights reserved | Gamera Consulting and Gamera Gameslab are trademarks of Gamera Interactive SRL | VAT 05040400284 | All other trademarks, logos and copyrights are property of their respective owners and are used with permission or are for identification purposes only

3D GENERALIST
// 18 Months Contract, Full Remote, 36 hours/week //
Gamera Interactive is on the hunt for a 3D Artist to join the dev team working on the award winning Alaloth - Champions of The Four Kingdoms DLC and on a brand new unannounced isometric RPG
Your duties:
- You will be responsible for producing high-quality environment assets for our projects. You will create mood boards, concept boards and gather references for preparing asset proposals. You will produce high-quality assets while respecting gameplay and technical constraints. You will collaborate with the team when producing assets.
- Sculpt/model UV & texture and integrate both high & low polygon meshes in our pipeline
- Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction
We're looking for someone who has:
- Expert knowledge of 3DSMax, ZBrush and Substance Painter
- Expert knowledge of Photoshop
- Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.
- Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity
- Familiarity with game development cycle
- Good understanding of architecture.
- A love for RPG games & old school isometric stuff
- English language fluency [written/spoken]
- A positive attitude
It’s a bonus if you have:
- Post-secondary education in Graphic Design, 3D or equivalent training
- Experience working on published AA/AAA RPG games a strong advantage.
- Experience with Scrum and Agile methodologies
3D ENVIRONMENT ARTIST INTERN
// 8 Months Internship, Full Remote, 36 hours/week //
Gamera Interactive is on the hunt for a 3D Artist to join the dev team working on the award winning Alaloth - Champions of The Four Kingdoms DLC and on a brand new unannounced isometric RPG
That's your perfect chance to kick-off your career in the game industry!
Your duties:
- Create realistic 3D models and textures including architecture, organic objects and props in accordance with the artistic direction, production deadlines and technical specifications
- Sculpt/model UV & texture and integrate both high & low polygon meshes in our pipeline
- Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction
We're looking for someone who has:
- Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
- Familiarity with game development cycle
- Good understanding of architecture
- A love for RPG games & old school isometric stuff
- English language fluency [written/spoken]
- A positive attitude
It’s a bonus if you have:
- Post-secondary education in Graphic Design, 3D or equivalent training.
- Experience with Scrum and Agile methodologies
@Gamera Interactive SRL| All rights reserved | Gamera Consulting and Gamera Gameslab are trademarks of Gamera Interactive SRL | VAT 05040400284 | All other trademarks, logos and copyrights are property of their respective owners and are used with permission or are for identification purposes only