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@Gamera Interactive SRL| All rights reserved | Gamera Consulting and Gamera Gameslab are trademarks of Gamera Interactive SRL | VAT 05040400284 | All other trademarks, logos and copyrights are property of their respective owners and are used with permission or are for identification purposes only

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3D GENERALIST

 

// 18 Months Contract, Full Remote, 36 hours/week //

 

Gamera Interactive is on the hunt for a 3D Artist to join the dev team working on the award winning Alaloth - Champions of The Four Kingdoms DLC and on a brand new unannounced isometric RPG

 

Your duties:

  • You will be responsible for producing high-quality environment assets for our projects. You will create mood boards, concept boards and gather references for preparing asset proposals. You will produce high-quality assets while respecting gameplay and technical constraints. You will collaborate with the team when producing assets.
  • Sculpt/model UV & texture and integrate both high & low polygon meshes in our pipeline
  • Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction

We're looking for someone who has:

  • Expert knowledge of 3DSMax, ZBrush and Substance Painter
  • Expert knowledge of Photoshop
  • Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.
  • Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity
  • Familiarity with game development cycle
  • Good understanding of architecture.
  • A love for RPG games & old school isometric stuff
  • English language fluency [written/spoken]
  • A positive attitude

It’s a bonus if you have:

  • Post-secondary education in Graphic Design, 3D or equivalent training
  • Experience working on published AA/AAA RPG games a strong advantage.
  • Experience with Scrum and Agile methodologies

3D ENVIRONMENT ARTIST INTERN

 

// 8 Months Internship, Full Remote, 36 hours/week //

 

Gamera Interactive is on the hunt for a 3D Artist to join the dev team working on the award winning Alaloth - Champions of The Four Kingdoms DLC and on a brand new unannounced isometric RPG

 

That's your perfect chance to kick-off your career in the game industry!

 

Your duties:

  • Create realistic 3D models and textures including architecture, organic objects and props in accordance with the artistic direction, production deadlines and technical specifications
  • Sculpt/model UV & texture and integrate both high & low polygon meshes in our pipeline
  • Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction

We're looking for someone who has:

  • Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • Familiarity with game development cycle
  • Good understanding of architecture
  • A love for RPG games & old school isometric stuff
  • English language fluency [written/spoken]
  • A positive attitude

It’s a bonus if you have:

  • Post-secondary education in Graphic Design, 3D or equivalent training.
  • Experience with Scrum and Agile methodologies

@Gamera Interactive SRL| All rights reserved | Gamera Consulting and Gamera Gameslab are trademarks of Gamera Interactive SRL | VAT 05040400284 | All other trademarks, logos and copyrights are property of their respective owners and are used with permission or are for identification purposes only

Cookie PolicyPrivacy Policy